
Copyright: Treyarch
I worked as QA for Activision Publishing between Februrary 2021 and October 2021 on the post launch content for CoD BO Cold War. I worked with a strike team of 8 people that tackled various tests for stability, quality, and ease of use. The job required a high degree of communication skills and coordination.

During Season 2 I was onboarded and began testing multiplayer and zombie mode content. I was part of several large scale tests to make sure the weapons worked, skins were applied correctly, and there were no game breaking areas on the Golova map.

During Season 3 I was tasked with testing the campaign using the German localization. This required me to play through the entire single player mode to ensure there were no game breaking issues, I would continue to do this during my tenure on the project. I continued to test multiplayer during this time and maintained the highest bug count out of my strike team.

During Season 4 I continued my high bug count and began mentoring others on testing best practices based on my experience as a designer during my time at SMU Guildhall.

During Season 5

During Season 6